Playstyle
22 games
Playstyle radar
22 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
36
of 100
Damage
Damage per minute and share of the team's damage
49
of 100
Frontline
Damage soaked and mitigated for the team
86
of 100
Utility
Healing, shielding and lockdown for allies
54
of 100
Mechanics
Skillshots landed and dodged, casting tempo
56
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
28
of 100
What to work on
22 gamesSurvivabilityStart here
Deaths / min
0.66 vs 0.56 typical
Respect poke and step out before the dive instead of after it.
Survivability
Time spent dead
25% vs 23% typical
Avoid the death that gives the enemy a free push to the turret.
Aggression
Kills / min
0.43 vs 0.56 typical
Follow the engage with damage instead of waiting for the fight to settle.
Strengths
Damage taken share
26% vs 20%
94 of 100 against ARAM players. Keep it; it is part of how the games get won.
Damage mitigated / min
2075 vs 1333
79 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Frontliner
Soaks the damage so the team does not have to.
Among ARAM players, frontline leads at 86 of 100, built on 26% damage taken share and 2075 damage mitigated a minute. Survivability trails at 28, with 0.66 deaths a minute.
Among ARAM players
ARAM players with fewer deaths a minute than the median win 62% of games; with more, 38%.
In your wins 0.62, in your losses 0.71 · 11W 11L
ARAM players with less time spent dead than the median win 60% of games; with more, 40%.
In your wins 23%, in your losses 27% · 11W 11L
ARAM players with above-median kills a minute win 56% of games; below it, 44%.
In your wins 0.50, in your losses 0.37 · 11W 11L