Playstyle
26 games
Playstyle radar
26 gamesCompared with Emerald junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
43
of 100
Damage
Damage per minute and share of the team's damage
45
of 100
Farming
CS pace, gold income and early-lane farm
26
of 100
Vision
Vision score, control wards and ward clears
53
of 100
Objectives
Epic monsters, objective damage and plates
36
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
30
of 100
What to work on
26 gamesFarmingStart here
CS / min
5.4 vs 6.8 typical
Catch the side wave between fights instead of standing in the river.
Objectives
Objective damage / min
784 vs 937 typical
Hit the objective while the team holds the area instead of chasing.
Farming
Gold / min
427 vs 457 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, vision leads at 52 of 100, built on 1.9 control wards a game and 2.9 wards cleared a game. Survivability trails at 31, with 13% time spent dead.
Among junglers
Emerald junglers with above-median CS a minute win 66% of games; below it, 32%.
In your wins 6.5, in your losses 6.5 · 11W 15L
Emerald junglers with above-median objective damage a minute win 79% of games; below it, 19%.
In your wins 842, in your losses 299 · 11W 15L
Emerald junglers with above-median gold a minute win 69% of games; below it, 29%.
In your wins 496, in your losses 390 · 11W 15L