Playstyle
18 games
Playstyle radar
18 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
70
of 100
Damage
Damage per minute and share of the team's damage
83
of 100
Farming
CS pace, gold income and early-lane farm
50
of 100
Vision
Vision score, control wards and ward clears
23
of 100
Objectives
Epic monsters, objective damage and plates
55
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
32
of 100
What to work on
18 gamesSurvivabilityStart here
Time spent dead
13% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Objectives
Epic monsters / game
1.0 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Vision
Vision score / min
0.50 vs 0.64 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Turret plates / game
12.2 vs 9.2
82 of 100 against Kog'Maw players, and it matters: the better half of Kog'Maw bot laners wins 82% of games, the other half 24%.
Kills / min
0.39 vs 0.30
79 of 100 against Kog'Maw players, and it matters: the better half of Kog'Maw bot laners wins 68% of games, the other half 37%.
Damage / min
1424 vs 1074
100 of 100 against Kog'Maw players, and it matters: the better half of Kog'Maw bot laners wins 60% of games, the other half 44%.
Identity
Carry
The team's damage runs through them.
Among bot laners, damage leads at 92 of 100, built on 1265 damage a minute and 30% team damage share. Vision trails at 17, with 0.54 vision score a minute.
Among bot laners
Kog'Maw bot laners with less time spent dead than the median win 67% of games; with more, 38%.
Kog'Maw bot laners with above-median epic monsters a game win 78% of games; below it, 35%.
Kog'Maw bot laners with above-median vision score a minute win 55% of games; below it, 49%.