Playstyle
17 games
Playstyle radar
17 gamesCompared with Gold bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
34
of 100
Damage
Damage per minute and share of the team's damage
53
of 100
Farming
CS pace, gold income and early-lane farm
43
of 100
Vision
Vision score, control wards and ward clears
32
of 100
Objectives
Epic monsters, objective damage and plates
44
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
56
of 100
What to work on
17 gamesAggressionStart here
Solo kills / game
0.1 vs 0.8 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Objectives
Objective damage / min
335 vs 427 typical
Hit the objective while the team holds the area instead of chasing.
Vision
Wards cleared / game
1.3 vs 2.3 typical
Sweep the enemy wards around the objective before it spawns.
Not a priority
Strengths
Kill participation
53% vs 47%
78 of 100 against bot laners, and it matters: the better half of Gold bot laners wins 53% of games, the other half 47%.
Identity
All-Rounder
No axis stands out above the pack.
Among bot laners, damage leads at 57 of 100, built on 909 damage a minute and 23% team damage share. Aggression trails at 32, with 0.8 solo kills a game.
Among bot laners
Gold bot laners with above-median solo kills a game win 61% of games; below it, 46%.
Gold bot laners with above-median objective damage a minute win 78% of games; below it, 21%.
Gold bot laners with above-median wards cleared a game win 54% of games; below it, 47%.