Playstyle
24 games
Playstyle radar
24 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
53
of 100
Damage
Damage per minute and share of the team's damage
39
of 100
Frontline
Damage soaked and mitigated for the team
51
of 100
Utility
Healing, shielding and lockdown for allies
71
of 100
Mechanics
Skillshots landed and dodged, casting tempo
54
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
73
of 100
What to work on
24 gamesDamageStart here
Damage / min
1331 vs 1513 typical
Cast through whole fights instead of holding abilities in the endless brawl.
Aggression
Multikills / game
1.50 vs 2.00 typical
Stay in the fight after the first kill instead of backing off.
Strengths
Time spent dead
19% vs 23%
76 of 100 against ARAM players, and it matters: the better half of ARAM players wins 60% of games, the other half 40%.
Deaths / min
0.49 vs 0.56
71 of 100 against ARAM players, and it matters: the better half of ARAM players wins 62% of games, the other half 38%.
Kill participation
74% vs 68%
78 of 100 against ARAM players, and it matters: the better half of ARAM players wins 53% of games, the other half 47%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among ARAM players, survivability leads at 73 of 100, built on 19% time spent dead and 0.49 deaths a minute. Damage trails at 39, with 1331 damage a minute.
Among ARAM players
ARAM players with above-median damage a minute win 56% of games; below it, 44%.
In your wins 1731, in your losses 992 · 11W 13L
ARAM players with above-median multikills a game win 55% of games; below it, 46%.
In your wins 2.36, in your losses 0.77 · 11W 13L