Playstyle
17 games
Playstyle radar
17 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
47
of 100
Farming
CS pace, gold income and early-lane farm
8
of 100
Vision
Vision score, control wards and ward clears
13
of 100
Objectives
Epic monsters, objective damage and plates
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
21
of 100
What to work on
17 gamesSurvivabilityStart here
Time spent dead
16% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS / min
5.1 vs 7.3 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Deaths / min
0.26 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Strengths
Epic monsters / game
1.4 vs 0.9
81 of 100 against mid laners, and it matters: the better half of mid laners wins 77% of games, the other half 41%.
Solo kills / game
2.8 vs 1.9
74 of 100 against mid laners, and it matters: the better half of mid laners wins 63% of games, the other half 44%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, objectives leads at 56 of 100, built on 1.2 epic monsters a game and 8.3 turret plates a game. Farming trails at 5, with 360 gold a minute.
Among mid laners
mid laners with less time spent dead than the median win 65% of games; with more, 35%.
mid laners with above-median CS a minute win 56% of games; below it, 44%.
mid laners with fewer deaths a minute than the median win 69% of games; with more, 31%.