Playstyle
10 games
Playstyle radar
10 gamesCompared with bot laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
27
of 100
Damage
Damage per minute and share of the team's damage
28
of 100
Farming
CS pace, gold income and early-lane farm
43
of 100
Vision
Vision score, control wards and ward clears
41
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
60
of 100
What to work on
10 gamesDamageStart here
Damage / min
802 vs 859 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Kills / min
0.23 vs 0.25 typical
Convert the leads you build into kills on the map instead of resetting on them.
Farming
Gold / min
454 vs 482 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, survivability leads at 59 of 100, built on 0.16 deaths a minute and 10% time spent dead. Damage trails at 25, with 661 damage a minute.
Among bot laners
bot laners with above-median damage a minute win 63% of games; below it, 37%.
bot laners with above-median kills a minute win 68% of games; below it, 32%.
bot laners with above-median gold a minute win 71% of games; below it, 29%.