Playstyle
10 games
Playstyle radar
10 gamesCompared with Platinum mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
31
of 100
Damage
Damage per minute and share of the team's damage
41
of 100
Farming
CS pace, gold income and early-lane farm
50
of 100
Vision
Vision score, control wards and ward clears
41
of 100
Objectives
Epic monsters, objective damage and plates
55
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
55
of 100
What to work on
10 gamesAggressionStart here
Kills / min
0.21 vs 0.35 typical
Convert the leads you build into kills on the map instead of resetting on them.
Damage
Damage / min
810 vs 927 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Solo kills / game
1.8 vs 2.5 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Not a priority
Strengths
Time spent dead
9% vs 11%
75 of 100 against Akshan players, and it matters: the better half of Akshan mid laners wins 66% of games, the other half 33%.
Team damage share
28% vs 25%
73 of 100 against Akshan players, and it matters: the better half of Akshan mid laners wins 52% of games, the other half 47%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among mid laners, survivability leads at 54 of 100, built on 0.20 deaths a minute and 10% time spent dead. Aggression trails at 37, with 0% first blood rate.
Among mid laners
Akshan mid laners with above-median kills a minute win 69% of games; below it, 31%.
Akshan mid laners with above-median damage a minute win 63% of games; below it, 36%.
Akshan mid laners with above-median solo kills a game win 62% of games; below it, 41%.