Playstyle radar
12 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
57
of 100
Damage
Damage per minute and share of the team's damage
61
of 100
Frontline
Damage soaked and mitigated for the team
71
of 100
Utility
Healing, shielding and lockdown for allies
48
of 100
Mechanics
Skillshots landed and dodged, casting tempo
31
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
48
of 100
What to work on
12 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for ARAM players. The strengths below are where the margin is widest.
Not a priority
Strengths
Immobilizations / game
40.4 vs 26.4
73 of 100 against ARAM players. Keep it; it is part of how the games get won.
Damage mitigated / min
1912 vs 1333
73 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among ARAM players, frontline leads at 71 of 100, built on 1912 damage mitigated a minute and 22% damage taken share. Mechanics trails at 31, with 1.3 skillshots hit a minute.
Among ARAM players