Playstyle radar
24 gamesCompared with Emerald junglers, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
60
of 100
Damage
Damage per minute and share of the team's damage
76
of 100
Farming
CS pace, gold income and early-lane farm
52
of 100
Vision
Vision score, control wards and ward clears
61
of 100
Objectives
Epic monsters, objective damage and plates
63
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
53
of 100
What to work on
24 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for junglers. The strengths below are where the margin is widest.
Strengths
Objective damage / min
1181 vs 940
81 of 100 against junglers, and it matters: the better half of Emerald junglers wins 79% of games, the other half 19%.
Turret plates / game
6.2 vs 4.2
81 of 100 against junglers, and it matters: the better half of Emerald junglers wins 76% of games, the other half 26%.
Kills / min
0.34 vs 0.26
79 of 100 against junglers, and it matters: the better half of Emerald junglers wins 63% of games, the other half 35%.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 77 of 100, built on 23% team damage share and 861 damage a minute. Farming trails at 54, with 4.4 CS at 10 min.
Among junglers