Playstyle
50 games
Playstyle radar
50 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
41
of 100
Damage
Damage per minute and share of the team's damage
44
of 100
Frontline
Damage soaked and mitigated for the team
72
of 100
Utility
Healing, shielding and lockdown for allies
32
of 100
Mechanics
Skillshots landed and dodged, casting tempo
53
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
52
of 100
What to work on
50 gamesAggressionStart here
Kill participation
64% vs 68% typical
Follow every engage and stay in poke range so no fight happens without you.
Not a priority
Strengths
Damage mitigated / min
2222 vs 1333
85 of 100 against ARAM players. Keep it; it is part of how the games get won.
Skillshots dodged / min
4.8 vs 3.5
72 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Frontliner
Soaks the damage so the team does not have to.
Among ARAM players, frontline leads at 72 of 100, built on 2222 damage mitigated a minute and 21% damage taken share. Utility trails at 32, with 8 ally heal + shield a minute.
Among ARAM players
ARAM players with above-median kill participation win 53% of games; below it, 47%.
In your wins 67%, in your losses 62% · 24W 26L