Playstyle
10 games
Playstyle radar
10 gamesCompared with Silver junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
66
of 100
Damage
Damage per minute and share of the team's damage
70
of 100
Farming
CS pace, gold income and early-lane farm
39
of 100
Vision
Vision score, control wards and ward clears
37
of 100
Objectives
Epic monsters, objective damage and plates
80
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
31
of 100
What to work on
10 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for junglers. The strengths below are where the margin is widest.
Not a priority
Strengths
Kills / min
0.41 vs 0.25
100 of 100 against junglers, and it matters: the better half of Silver junglers wins 62% of games, the other half 36%.
Objective damage / min
1334 vs 914
100 of 100 against junglers, and it matters: the better half of Silver junglers wins 78% of games, the other half 20%.
Epic monsters / game
4.0 vs 2.8
98 of 100 against junglers, and it matters: the better half of Silver junglers wins 83% of games, the other half 30%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, objectives leads at 86 of 100, built on 1111 objective damage a minute and 3.4 epic monsters a game. Survivability trails at 32, with 0.24 deaths a minute.
Among junglers