Playstyle
10 games
Playstyle radar
10 gamesCompared with Platinum junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
50
of 100
Damage
Damage per minute and share of the team's damage
50
of 100
Farming
CS pace, gold income and early-lane farm
25
of 100
Vision
Vision score, control wards and ward clears
26
of 100
Objectives
Epic monsters, objective damage and plates
41
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
36
of 100
What to work on
10 gamesSurvivabilityStart here
Deaths / min
0.31 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS / min
6.3 vs 6.7 typical
Catch the side wave between fights instead of standing in the river.
Vision
Vision score / min
0.67 vs 0.92 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Strengths
Kill participation
47% vs 49%
71 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, aggression leads at 49 of 100, built on 54% kill participation and 0.28 kills a minute. Vision trails at 26, with 0.0 control wards a game.
Among junglers
Platinum junglers with fewer deaths a minute than the median win 73% of games; with more, 26%.
Platinum junglers with above-median CS a minute win 66% of games; below it, 33%.
Platinum junglers with above-median vision score a minute win 54% of games; below it, 45%.