Playstyle
28 games
Playstyle radar
28 gamesCompared with Gold junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
57
of 100
Damage
Damage per minute and share of the team's damage
61
of 100
Farming
CS pace, gold income and early-lane farm
42
of 100
Vision
Vision score, control wards and ward clears
22
of 100
Objectives
Epic monsters, objective damage and plates
74
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
53
of 100
What to work on
28 gamesVisionStart here
Vision score / min
0.64 vs 0.90 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Strengths
Epic monsters / game
3.8 vs 2.9
87 of 100 against junglers, and it matters: the better half of Gold junglers wins 83% of games, the other half 30%.
Objective damage / min
1170 vs 933
80 of 100 against junglers, and it matters: the better half of Gold junglers wins 79% of games, the other half 20%.
First blood rate
13% vs 6%
71 of 100 against junglers, and it matters: the better half of Gold junglers wins 56% of games, the other half 49%.
Identity
Objective Taker
Plays for dragons, towers and plates.
Among junglers, objectives leads at 74 of 100, built on 3.5 epic monsters a game and 1032 objective damage a minute. Vision trails at 23, with 1.3 wards cleared a game.
Among junglers
Gold junglers with above-median vision score a minute win 54% of games; below it, 45%.
In your wins 0.61, in your losses 0.64 · 17W 11L