Playstyle
36 games
Playstyle radar
36 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Carry
The team's damage runs through them.
Damage carries this profile at 80 of 100, built on 23% team damage share and 884 damage a minute. Utility trails at 35, with 0.4 CC seconds a minute.
Traits
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
78
of 100
Damage
Damage per minute and share of the team's damage
80
of 100
Utility
Healing, shielding, lockdown and saves for allies
35
of 100
Vision
Vision score, control wards and ward clears
58
of 100
Objectives
Epic monsters, objective damage and plates
62
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
60
of 100