Playstyle
52 games
Playstyle radar
52 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
57
of 100
Damage
Damage per minute and share of the team's damage
57
of 100
Frontline
Damage soaked and mitigated for the team
85
of 100
Utility
Healing, shielding and lockdown for allies
53
of 100
Mechanics
Skillshots landed and dodged, casting tempo
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
23
of 100
What to work on
52 gamesSurvivabilityStart here
Deaths / min
0.67 vs 0.56 typical
Respect poke and step out before the dive instead of after it.
Survivability
Time spent dead
27% vs 23% typical
Avoid the death that gives the enemy a free push to the turret.
Strengths
Damage taken share
25% vs 20%
86 of 100 against ARAM players. Keep it; it is part of how the games get won.
Damage mitigated / min
2208 vs 1333
84 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Frontliner
Soaks the damage so the team does not have to.
Among ARAM players, frontline leads at 85 of 100, built on 25% damage taken share and 2208 damage mitigated a minute. Survivability trails at 23, with 0.67 deaths a minute.
Among ARAM players
ARAM players with fewer deaths a minute than the median win 62% of games; with more, 38%.
In your wins 0.63, in your losses 0.70 · 25W 27L
ARAM players with less time spent dead than the median win 60% of games; with more, 40%.
In your wins 24%, in your losses 29% · 25W 27L