Playstyle
56 games
Playstyle radar
56 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
87
of 100
Damage
Damage per minute and share of the team's damage
95
of 100
Farming
CS pace, gold income and early-lane farm
61
of 100
Vision
Vision score, control wards and ward clears
59
of 100
Objectives
Epic monsters, objective damage and plates
91
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
75
of 100
What to work on
56 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for Elise players. The strengths below are where the margin is widest.
Strengths
Kills / min
0.49 vs 0.29
100 of 100 against Elise players, and it matters: the better half of Elise junglers wins 67% of games, the other half 35%.
Gold / min
554 vs 455
100 of 100 against Elise players, and it matters: the better half of Elise junglers wins 74% of games, the other half 28%.
Objective damage / min
1680 vs 1048
100 of 100 against Elise players, and it matters: the better half of Elise junglers wins 81% of games, the other half 20%.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 95 of 100, built on 991 damage a minute and 26% team damage share. Farming trails at 55, with 6.7 CS a minute. For a Elise player that is the expected shape: against other Elise players, farming sits above the median.
Among junglers