Playstyle
10 games
Playstyle radar
10 gamesCompared with Platinum mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
51
of 100
Farming
CS pace, gold income and early-lane farm
36
of 100
Vision
Vision score, control wards and ward clears
23
of 100
Objectives
Epic monsters, objective damage and plates
53
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
54
of 100
What to work on
10 gamesVisionStart here
Vision score / min
0.53 vs 0.72 typical
Put a ward down on every back and sweep the river before objectives.
Farming
CS / min
6.5 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Vision
Wards cleared / game
1.3 vs 1.9 typical
Sweep the enemy wards around the objective before it spawns.
Not a priority
Strengths
Time spent dead
9% vs 11%
76 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 64% of games, the other half 35%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among mid laners, survivability leads at 58 of 100, built on 0.18 deaths a minute and 9% time spent dead. Vision trails at 23, with 0.0 control wards a game.
Among mid laners
Platinum mid laners with above-median vision score a minute win 54% of games; below it, 45%.
Platinum mid laners with above-median CS a minute win 55% of games; below it, 45%.
Platinum mid laners with above-median wards cleared a game win 53% of games; below it, 47%.