Playstyle
16 games
Playstyle radar
16 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
76
of 100
Damage
Damage per minute and share of the duo's damage
30
of 100
Frontline
Damage soaked and mitigated for the duo
35
of 100
Utility
Healing and shielding for the duo
90
of 100
Control
Crowd control uptime and immobilizations
88
of 100
Mechanics
Skillshots landed and dodged
42
of 100
What to work on
16 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
MechanicsStart here
Skillshots dodged / min
2.7 vs 3.5 typical
Keep moving between casts; a 2v2 punishes standing still.
Damage
Team damage share
9% vs 11% typical
Add your damage to every trade your partner takes.
Damage
Damage / min
1340 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Strengths
Immobilizations / game
69.2 vs 33.6
100 of 100 against Arena players, and it matters: the better half of Arena players wins 39% of games, the other half 28%.
CC seconds / min
3.0 vs 2.1
76 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Average placement
2.9 vs 3.5
78 of 100 against Arena players. Keep it; it is part of how the games get won.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 90 of 100, built on 271 ally heal + shield a minute and 271 heals + shields a minute. Damage trails at 30, with 9% team damage share.
Among Arena players
Arena players with above-median skillshots dodged a minute win 41% of games; below it, 25%.
Arena players with above-median team damage share win 41% of games; below it, 26%.
Arena players with above-median damage a minute win 56% of games; below it, 10%.