Playstyle
19 games
Playstyle radar
19 gamesCompared with Diamond bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
38
of 100
Damage
Damage per minute and share of the team's damage
44
of 100
Farming
CS pace, gold income and early-lane farm
39
of 100
Vision
Vision score, control wards and ward clears
69
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
49
of 100
What to work on
19 gamesAggressionStart here
Kills / min
0.21 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Objectives
Turret plates / game
7.9 vs 9.1 typical
Push for plates after a won trade instead of resetting.
Farming
Gold / min
471 vs 489 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Strengths
First blood rate
24% vs 13%
76 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 55% of games, the other half 46%.
Wards cleared / game
4.1 vs 2.9
73 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 52% of games, the other half 44%.
Vision score / min
0.80 vs 0.67
72 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 51% of games, the other half 44%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among bot laners, vision leads at 72 of 100, built on 2.1 control wards a game and 0.94 vision score a minute. Aggression trails at 37, with 0.20 kills a minute.
Among bot laners
Diamond bot laners with above-median kills a minute win 65% of games; below it, 30%.
Diamond bot laners with above-median turret plates a game win 78% of games; below it, 19%.
Diamond bot laners with above-median gold a minute win 69% of games; below it, 26%.