Playstyle
14 games
Playstyle radar
14 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
18
of 100
Damage
Damage per minute and share of the team's damage
9
of 100
Farming
CS pace, gold income and early-lane farm
20
of 100
Vision
Vision score, control wards and ward clears
56
of 100
Objectives
Epic monsters, objective damage and plates
49
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
28
of 100
What to work on
14 gamesSurvivabilityStart here
Time spent dead
14% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Damage
Damage / min
661 vs 870 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
CS / min
6.7 vs 7.6 typical
Catch the side wave between fights instead of standing in the river.
Strengths
Epic monsters / game
1.9 vs 1.4
71 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 75% of games, the other half 31%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, vision leads at 57 of 100, built on 0.91 vision score a minute and 1.5 control wards a game. Damage trails at 12, with 16% team damage share.
Among bot laners
Emerald bot laners with less time spent dead than the median win 64% of games; with more, 34%.
Emerald bot laners with above-median damage a minute win 62% of games; below it, 36%.
Emerald bot laners with above-median CS a minute win 57% of games; below it, 41%.