Playstyle
22 games
Playstyle radar
22 gamesCompared with Gold mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
58
of 100
Damage
Damage per minute and share of the team's damage
75
of 100
Farming
CS pace, gold income and early-lane farm
50
of 100
Vision
Vision score, control wards and ward clears
41
of 100
Objectives
Epic monsters, objective damage and plates
36
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
45
of 100
What to work on
22 gamesSurvivabilityStart here
Deaths / min
0.23 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Objectives
Epic monsters / game
0.7 vs 1.0 typical
Be at the dragon pit before it spawns, not after the fight is over.
Vision
Vision score / min
0.64 vs 0.72 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Gold / min
462 vs 413
83 of 100 against mid laners, and it matters: the better half of Gold mid laners wins 66% of games, the other half 33%.
Damage / min
1040 vs 845
79 of 100 against mid laners, and it matters: the better half of Gold mid laners wins 60% of games, the other half 39%.
Kills / min
0.34 vs 0.24
79 of 100 against mid laners, and it matters: the better half of Gold mid laners wins 63% of games, the other half 35%.
Identity
Carry
The team's damage runs through them.
Among mid laners, damage leads at 76 of 100, built on 26% team damage share and 976 damage a minute. Objectives trails at 35, with 437 objective damage a minute.
Among mid laners
Gold mid laners with fewer deaths a minute than the median win 67% of games; with more, 32%.
In your wins 0.15, in your losses 0.29 · 11W 11L
Gold mid laners with above-median epic monsters a game win 76% of games; below it, 39%.
In your wins 2.0, in your losses 0.8 · 11W 11L
Gold mid laners with above-median vision score a minute win 54% of games; below it, 45%.
In your wins 0.72, in your losses 0.63 · 11W 11L