Playstyle
19 games
Playstyle radar
19 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
63
of 100
Damage
Damage per minute and share of the team's damage
65
of 100
Frontline
Damage soaked and mitigated for the team
61
of 100
Utility
Healing, shielding and lockdown for allies
18
of 100
Mechanics
Skillshots landed and dodged, casting tempo
63
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
52
of 100
What to work on
19 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for ARAM players. The strengths below are where the margin is widest.
Not a priority
Strengths
Damage / min
1784 vs 1513
70 of 100 against ARAM players, and it matters: the better half of ARAM players wins 56% of games, the other half 44%.
Ability casts / min
11.9 vs 9.6
76 of 100 against ARAM players, and it matters: the better half of ARAM players wins 53% of games, the other half 47%.
Identity
Carry
The team's damage runs through them.
Among ARAM players, damage leads at 65 of 100, built on 1784 damage a minute and 22% team damage share. Utility trails at 18, with 1 ally heal + shield a minute.
Among ARAM players