Playstyle
60 games
Playstyle radar
60 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
38
of 100
Damage
Damage per minute and share of the team's damage
57
of 100
Frontline
Damage soaked and mitigated for the team
35
of 100
Utility
Healing, shielding and lockdown for allies
28
of 100
Mechanics
Skillshots landed and dodged, casting tempo
55
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
7
of 100
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.75 vs 0.56 typical
Respect poke and step out before the dive instead of after it.
Survivability
Time spent dead
28% vs 23% typical
Avoid the death that gives the enemy a free push to the turret.
Aggression
Kill participation
64% vs 68% typical
Follow every engage and stay in poke range so no fight happens without you.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among ARAM players, damage leads at 57 of 100, built on 1613 damage a minute and 21% team damage share. Survivability trails at 7, with 0.75 deaths a minute.
Among ARAM players
ARAM players with fewer deaths a minute than the median win 62% of games; with more, 38%.
This season, in your wins 0.69, in your losses 0.80 · 33W 35L
ARAM players with less time spent dead than the median win 60% of games; with more, 40%.
This season, in your wins 26%, in your losses 30% · 33W 35L
ARAM players with above-median kill participation win 53% of games; below it, 47%.
This season, in your wins 63%, in your losses 65% · 33W 35L