Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
46
of 100
Damage
Damage per minute and share of the team's damage
62
of 100
Farming
CS pace, gold income and early-lane farm
75
of 100
Vision
Vision score, control wards and ward clears
45
of 100
Objectives
Epic monsters, objective damage and plates
62
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
80
of 100
last 60season323 games
What to work on
60 gamesAggressionStart here
Solo kills / game
0.8 vs 1.2 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Aggression
First blood rate
3% vs 7% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Time spent dead
7% vs 10%
97 of 100 against junglers, and it matters: the better half of Master+ junglers wins 74% of games, the other half 31%.
CS / min
8.2 vs 7.1
96 of 100 against junglers, and it matters: the better half of Master+ junglers wins 70% of games, the other half 34%.
Deaths / min
0.14 vs 0.20
93 of 100 against junglers, and it matters: the better half of Master+ junglers wins 77% of games, the other half 27%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 83 of 100, built on 0.15 deaths a minute and 7% time spent dead. Vision trails at 46, with 2.5 wards cleared a game.
Among junglers
Master+ junglers with above-median solo kills a game win 62% of games; below it, 48%.
This season, in your wins 1.7, in your losses 1.0 · 181W 142L
Master+ junglers with above-median first blood rate win 60% of games; below it, 52%.
This season, in your wins 7%, in your losses 4% · 181W 141L