Playstyle
17 games
Playstyle radar
17 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
26
of 100
Damage
Damage per minute and share of the duo's damage
67
of 100
Frontline
Damage soaked and mitigated for the duo
42
of 100
Utility
Healing and shielding for the duo
30
of 100
Control
Crowd control uptime and immobilizations
25
of 100
Mechanics
Skillshots landed and dodged
37
of 100
What to work on
17 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
CC seconds / min
1.2 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Frontline
Damage mitigated / min
2069 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Mechanics
Skillshots hit / min
0.5 vs 0.7 typical
Skillshots hit decide 2v2s; throw them where the enemy has to walk.
Strengths
Team damage share
14% vs 11%
80 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Identity
Carry
The duo's damage runs through them.
Among Arena players, damage leads at 67 of 100, built on 14% team damage share and 1677 damage a minute. Control trails at 25, with 1.2 CC seconds a minute.
Among Arena players
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
Arena players with above-median skillshots hit a minute win 38% of games; below it, 29%.