Playstyle
15 games
Playstyle radar
15 gamesCompared with Emerald junglers, blended with players on the same champions.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 72 of 100, built on 907 damage a minute and 24% team damage share. Vision trails at 27, with 0.0 control wards a game.
Among junglers
What to work on
15 gamesWin-rate evidence is not available for this queue yet, so these are ordered by the size of the gap.
VisionStart here
Control wards / game
0.0 vs 1.5 typical
Buy a control ward on most backs and place it where the next fight happens.
Vision
Vision score / min
0.79 vs 0.94 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Damage / min
907
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
55
of 100
Damage
Damage per minute and share of the team's damage
68
of 100
Farming
CS pace, gold income and early-lane farm
63
of 100
72 of 100 against junglers. Keep it; it is part of how the games get won.
CS / min
7.3 vs 6.8
72 of 100 against junglers. Keep it; it is part of how the games get won.
Team damage share
24% vs 19%
72 of 100 against junglers. Keep it; it is part of how the games get won.
Vision
Vision score, control wards and ward clears
29
of 100
Objectives
Epic monsters, objective damage and plates
61
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
50
of 100