Playstyle
14 games
Playstyle radar
14 gamesCompared with bot laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
46
of 100
Damage
Damage per minute and share of the team's damage
68
of 100
Farming
CS pace, gold income and early-lane farm
30
of 100
Vision
Vision score, control wards and ward clears
14
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
20
of 100
What to work on
14 gamesFarmingStart here
CS / min
5.9 vs 7.7 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Time spent dead
14% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.28 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Strengths
Damage / min
1027 vs 859
82 of 100 against bot laners, and it matters: the better half of bot laners wins 63% of games, the other half 37%.
Solo kills / game
1.7 vs 0.8
96 of 100 against bot laners, and it matters: the better half of bot laners wins 56% of games, the other half 44%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, damage leads at 64 of 100, built on 993 damage a minute and 24% team damage share. Vision trails at 13, with 0.0 control wards a game.
Among bot laners
bot laners with above-median CS a minute win 59% of games; below it, 41%.
bot laners with less time spent dead than the median win 66% of games; with more, 34%.
bot laners with fewer deaths a minute than the median win 69% of games; with more, 31%.