Playstyle
11 games
Playstyle radar
11 gamesCompared with Emerald junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
63
of 100
Damage
Damage per minute and share of the team's damage
52
of 100
Farming
CS pace, gold income and early-lane farm
58
of 100
Vision
Vision score, control wards and ward clears
80
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
70
of 100
What to work on
11 gamesObjectivesStart here
Epic monsters / game
2.9 vs 3.2 typical
Be at the dragon pit before it spawns, not after the fight is over.
Strengths
Vision score / min
1.31 vs 0.95
93 of 100 against Shaco players, and it matters: the better half of Shaco junglers wins 56% of games, the other half 46%.
First blood rate
33% vs 13%
92 of 100 against Shaco players, and it matters: the better half of Shaco junglers wins 56% of games, the other half 50%.
Wards cleared / game
9.2 vs 5.2
97 of 100 against Shaco players, and it matters: the better half of Shaco junglers wins 54% of games, the other half 49%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, vision leads at 79 of 100, built on 8.2 wards cleared a game and 1.31 vision score a minute. Objectives trails at 49, with 813 objective damage a minute.
Among junglers
Shaco junglers with above-median epic monsters a game win 82% of games; below it, 29%.