Playstyle
18 games
Playstyle radar
18 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
38
of 100
Damage
Damage per minute and share of the team's damage
34
of 100
Frontline
Damage soaked and mitigated for the team
35
of 100
Utility
Healing, shielding and lockdown for allies
57
of 100
Mechanics
Skillshots landed and dodged, casting tempo
59
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
39
of 100
What to work on
18 gamesSurvivabilityStart here
Deaths / min
0.60 vs 0.56 typical
Respect poke and step out before the dive instead of after it.
Damage
Damage / min
1296 vs 1513 typical
Cast through whole fights instead of holding abilities in the endless brawl.
Aggression
Kills / min
0.46 vs 0.56 typical
Follow the engage with damage instead of waiting for the fight to settle.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among ARAM players, mechanics leads at 59 of 100, built on 4.6 skillshots dodged a minute and 2.8 skillshots hit a minute. Damage trails at 34, with 1296 damage a minute.
Among ARAM players
ARAM players with fewer deaths a minute than the median win 62% of games; with more, 38%.
ARAM players with above-median damage a minute win 56% of games; below it, 44%.
ARAM players with above-median kills a minute win 56% of games; below it, 44%.