Playstyle
60 games
Playstyle radar
60 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
38
of 100
Damage
Damage per minute and share of the team's damage
39
of 100
Frontline
Damage soaked and mitigated for the team
49
of 100
Utility
Healing, shielding and lockdown for allies
58
of 100
Mechanics
Skillshots landed and dodged, casting tempo
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
65
of 100
last 60season125 games
What to work on
60 gamesAggressionStart here
Multikills / game
1.15 vs 2.00 typical
Stay in the fight after the first kill instead of backing off.
Aggression
Kills / min
0.50 vs 0.56 typical
Follow the engage with damage instead of waiting for the fight to settle.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among ARAM players, survivability leads at 65 of 100, built on 21% time spent dead and 0.51 deaths a minute. Aggression trails at 38, with 1.15 multikills a game.
Among ARAM players
ARAM players with above-median multikills a game win 55% of games; below it, 46%.
This season, in your wins 1.28, in your losses 1.38 · 69W 56L
ARAM players with above-median kills a minute win 56% of games; below it, 44%.
This season, in your wins 0.49, in your losses 0.48 · 69W 56L