Playstyle
33 games
Playstyle radar
33 gamesCompared with Diamond mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
48
of 100
Damage
Damage per minute and share of the team's damage
40
of 100
Farming
CS pace, gold income and early-lane farm
48
of 100
Vision
Vision score, control wards and ward clears
52
of 100
Objectives
Epic monsters, objective damage and plates
53
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
64
of 100
What to work on
33 gamesFarmingStart here
CS at 10 min
70.2 vs 74.3 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Objectives
Objective damage / min
284 vs 312 typical
Hit the objective while the team holds the area instead of chasing.
Strengths
Epic monsters / game
1.3 vs 0.9
76 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 75% of games, the other half 38%.
Time spent dead
9% vs 11%
72 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 63% of games, the other half 33%.
First blood rate
17% vs 8%
71 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 55% of games, the other half 47%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among mid laners, survivability leads at 72 of 100, built on 9% time spent dead and 0.18 deaths a minute. Damage trails at 37, with 746 damage a minute.
Among mid laners
Diamond mid laners with above-median CS at 10 min win 52% of games; below it, 44%.
In your wins 66.5, in your losses 52.6 · 15W 18L
Diamond mid laners with above-median objective damage a minute win 71% of games; below it, 24%.
In your wins 404, in your losses 292 · 15W 18L