Playstyle
31 games
Playstyle radar
31 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
42
of 100
Damage
Damage per minute and share of the team's damage
46
of 100
Frontline
Damage soaked and mitigated for the team
72
of 100
Utility
Healing, shielding and lockdown for allies
51
of 100
Mechanics
Skillshots landed and dodged, casting tempo
52
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
51
of 100
What to work on
31 gamesAggressionStart here
Kill participation
66% vs 68% typical
Follow every engage and stay in poke range so no fight happens without you.
Aggression
Multikills / game
1.52 vs 2.00 typical
Stay in the fight after the first kill instead of backing off.
Strengths
Damage mitigated / min
1982 vs 1333
75 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Frontliner
Soaks the damage so the team does not have to.
Among ARAM players, frontline leads at 72 of 100, built on 1982 damage mitigated a minute and 22% damage taken share. Aggression trails at 42, with 1.52 multikills a game.
Among ARAM players
ARAM players with above-median kill participation win 53% of games; below it, 47%.
In your wins 67%, in your losses 65% · 14W 17L
ARAM players with above-median multikills a game win 55% of games; below it, 46%.
In your wins 1.14, in your losses 1.82 · 14W 17L