Playstyle radar
33 gamesCompared with Emerald supports, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
35
of 100
Damage
Damage per minute and share of the team's damage
41
of 100
Utility
Healing, shielding, lockdown and saves for allies
49
of 100
Vision
Vision score, control wards and ward clears
41
of 100
Objectives
Epic monsters, objective damage and plates
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
39
of 100
What to work on
33 gamesSurvivabilityStart here
Deaths / min
0.24 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
10% vs 9% typical
Avoid the late death that costs a minute of the map when every second counts.
Aggression
Kill participation
49% vs 54% typical
Be at every fight your team takes; a support's value is presence.
Strengths
Ally saves / game
3.63 vs 0.75
79 of 100 against supports, and it matters: the better half of Emerald supports wins 54% of games, the other half 47%.
Heals + shields / min
354 vs 134
81 of 100 against supports, and it matters: the better half of Emerald supports wins 51% of games, the other half 47%.
Identity
Guardian
Keeps the team standing with heals and shields.
Among supports, utility leads at 65 of 100, built on 1.3 CC seconds a minute and 297 heals + shields a minute. Aggression trails at 31, with 47% kill participation.
Among supports
Emerald supports with fewer deaths a minute than the median win 66% of games; with more, 32%.
In your wins 0.19, in your losses 0.29 · 18W 15L
Emerald supports with less time spent dead than the median win 64% of games; with more, 34%.
In your wins 8%, in your losses 12% · 18W 15L
Emerald supports with above-median kill participation win 52% of games; below it, 47%.
In your wins 45%, in your losses 49% · 18W 15L