Playstyle radar
60 gamesCompared with Master+ mid laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
47
of 100
Damage
Damage per minute and share of the team's damage
43
of 100
Farming
CS pace, gold income and early-lane farm
35
of 100
Vision
Vision score, control wards and ward clears
41
of 100
Objectives
Epic monsters, objective damage and plates
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
56
of 100
last 60season216 games
What to work on
60 gamesObjectivesStart here
Objective damage / min
267 vs 325 typical
Hit the objective while the team holds the area instead of chasing.
Farming
CS / min
6.9 vs 7.4 typical
Catch the side wave between fights instead of standing in the river.
Farming
Gold / min
408 vs 433 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Strengths
Epic monsters / game
1.4 vs 0.9
85 of 100 against mid laners, and it matters: the better half of Master+ mid laners wins 79% of games, the other half 44%.
Kill participation
48% vs 44%
70 of 100 against mid laners, and it matters: the better half of Master+ mid laners wins 54% of games, the other half 50%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, survivability leads at 57 of 100, built on 10% time spent dead and 0.20 deaths a minute. Farming trails at 35, with 393 gold a minute.
Among mid laners
Master+ mid laners with above-median objective damage a minute win 75% of games; below it, 29%.
This season, in your wins 335, in your losses 130 · 113W 103L
Master+ mid laners with above-median CS a minute win 58% of games; below it, 46%.
This season, in your wins 6.5, in your losses 6.1 · 113W 103L
Master+ mid laners with above-median gold a minute win 71% of games; below it, 33%.
This season, in your wins 419, in your losses 363 · 113W 103L