Playstyle radar
49 gamesCompared with Emerald mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
62
of 100
Damage
Damage per minute and share of the team's damage
67
of 100
Farming
CS pace, gold income and early-lane farm
55
of 100
Vision
Vision score, control wards and ward clears
57
of 100
Objectives
Epic monsters, objective damage and plates
50
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
27
of 100
What to work on
49 gamesSurvivabilityStart here
Deaths / min
0.27 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
13% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Objectives
Epic monsters / game
0.6 vs 0.9 typical
Be at the dragon pit before it spawns, not after the fight is over.
Strengths
Objective damage / min
455 vs 315
85 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 72% of games, the other half 26%.
Gold / min
469 vs 422
85 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 67% of games, the other half 31%.
Identity
Carry
The team's damage runs through them.
Among mid laners, damage leads at 70 of 100, built on 968 damage a minute and 25% team damage share. Survivability trails at 26, with 14% time spent dead.
Among mid laners
Emerald mid laners with fewer deaths a minute than the median win 67% of games; with more, 31%.
In your wins 0.21, in your losses 0.31 · 24W 25L
Emerald mid laners with less time spent dead than the median win 64% of games; with more, 34%.
In your wins 12%, in your losses 17% · 24W 25L
Emerald mid laners with above-median epic monsters a game win 76% of games; below it, 39%.
In your wins 1.5, in your losses 0.6 · 24W 25L