Playstyle radar
23 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
35
of 100
Damage
Damage per minute and share of the duo's damage
33
of 100
Frontline
Damage soaked and mitigated for the duo
39
of 100
Utility
Healing and shielding for the duo
68
of 100
Control
Crowd control uptime and immobilizations
49
of 100
Mechanics
Skillshots landed and dodged
40
of 100
What to work on
23 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
1324 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Mechanics
Skillshots dodged / min
3.0 vs 3.5 typical
Keep moving between casts; a 2v2 punishes standing still.
Control
CC seconds / min
1.7 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 68 of 100, built on 151 ally heal + shield a minute and 151 heals + shields a minute. Damage trails at 33, with 10% team damage share.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
In your wins 1884, in your losses 810 · 11W 12L
Arena players with above-median skillshots dodged a minute win 41% of games; below it, 25%.
In your wins 3.9, in your losses 2.1 · 11W 12L
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
In your wins 1.9, in your losses 1.5 · 11W 12L