Playstyle radar
47 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
45
of 100
Damage
Damage per minute and share of the duo's damage
39
of 100
Frontline
Damage soaked and mitigated for the duo
41
of 100
Utility
Healing and shielding for the duo
57
of 100
Control
Crowd control uptime and immobilizations
38
of 100
Mechanics
Skillshots landed and dodged
55
of 100
What to work on
47 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
CC seconds / min
1.6 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Frontline
Damage mitigated / min
2285 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Damage
Damage / min
1400 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Identity
Contender
No axis stands out above the field.
Among Arena players, utility leads at 57 of 100, built on 89 ally heal + shield a minute and 89 heals + shields a minute. Control trails at 38, with 1.6 CC seconds a minute.
Among Arena players
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
In your wins 2.0, in your losses 1.3 · 24W 23L
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
In your wins 2526, in your losses 2034 · 24W 23L
Arena players with above-median damage a minute win 56% of games; below it, 10%.
In your wins 1754, in your losses 1030 · 24W 23L