Playstyle radar
47 gamesCompared with Emerald top laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
48
of 100
Damage
Damage per minute and share of the team's damage
41
of 100
Farming
CS pace, gold income and early-lane farm
48
of 100
Vision
Vision score, control wards and ward clears
41
of 100
Objectives
Epic monsters, objective damage and plates
55
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
59
of 100
What to work on
47 gamesVisionStart here
Control wards / game
0.2 vs 0.3 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
Epic monsters / game
1.6 vs 0.8
100 of 100 against top laners, and it matters: the better half of Emerald top laners wins 68% of games, the other half 32%.
Objective damage / min
640 vs 395
100 of 100 against top laners, and it matters: the better half of Emerald top laners wins 71% of games, the other half 27%.
Gold / min
450 vs 412
78 of 100 against top laners, and it matters: the better half of Emerald top laners wins 67% of games, the other half 31%.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, survivability leads at 61 of 100, built on 10% time spent dead and 0.19 deaths a minute. Vision trails at 40, with 2.1 wards cleared a game.
Among top laners
Emerald top laners with above-median control wards a game win 52% of games; below it, 48%.
In your wins 0.8, in your losses 1.0 · 27W 20L