Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
30
of 100
Damage
Damage per minute and share of the duo's damage
15
of 100
Frontline
Damage soaked and mitigated for the duo
33
of 100
Utility
Healing and shielding for the duo
54
of 100
Control
Crowd control uptime and immobilizations
47
of 100
Mechanics
Skillshots landed and dodged
35
of 100
last 60season123 games
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
1024 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Frontline
Damage mitigated / min
2016 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Damage
Team damage share
9% vs 11% typical
Add your damage to every trade your partner takes.
Identity
Contender
No axis stands out above the field.
Among Arena players, utility leads at 54 of 100, built on 75 ally heal + shield a minute and 75 heals + shields a minute. Damage trails at 15, with 1024 damage a minute.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
This season, in your wins 1848, in your losses 796 · 55W 68L
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
This season, in your wins 3365, in your losses 1593 · 55W 68L
Arena players with above-median team damage share win 41% of games; below it, 26%.
This season, in your wins 10%, in your losses 9% · 55W 68L