Playstyle radar
60 gamesCompared with Platinum supports, blended with Platinum players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
47
of 100
Damage
Damage per minute and share of the team's damage
43
of 100
Farming
CS pace, gold income and early-lane farm
29
of 100
Vision
Vision score, control wards and ward clears
36
of 100
Objectives
Epic monsters, objective damage and plates
44
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
55
of 100
What to work on
60 gamesObjectivesStart here
Objective damage / min
56 vs 91 typical
Hit the objective while the team holds the area instead of chasing.
Objectives
Turret plates / game
4.4 vs 6.1 typical
Push for plates after a won trade instead of resetting.
Aggression
Kills / min
0.05 vs 0.07 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Strengths
Time spent dead
5% vs 8%
91 of 100 against supports, and it matters: the better half of Platinum supports wins 64% of games, the other half 35%.
Deaths / min
0.14 vs 0.20
87 of 100 against supports, and it matters: the better half of Platinum supports wins 66% of games, the other half 33%.
Kill participation
60% vs 53%
89 of 100 against supports. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among supports, survivability leads at 55 of 100, built on 9% time spent dead and 0.20 deaths a minute. Farming trails at 28, with 4.3 CS a minute.
Among supports
Platinum supports with above-median objective damage a minute win 70% of games; below it, 29%.
This season, in your wins 354, in your losses 219 · 45W 44L
Platinum supports with above-median turret plates a game win 77% of games; below it, 24%.
This season, in your wins 11.1, in your losses 5.4 · 45W 44L
Platinum supports with above-median kills a minute win 54% of games; below it, 45%.
This season, in your wins 0.20, in your losses 0.16 · 45W 44L