Playstyle radar
11 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
44
of 100
Damage
Damage per minute and share of the team's damage
35
of 100
Farming
CS pace, gold income and early-lane farm
48
of 100
Vision
Vision score, control wards and ward clears
12
of 100
Objectives
Epic monsters, objective damage and plates
26
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
37
of 100
What to work on
11 gamesVisionStart here
Vision score / min
0.54 vs 0.96 typical
Put a ward down on every back and sweep the river before objectives.
Objectives
Epic monsters / game
1.8 vs 2.7 typical
Be at the dragon pit before it spawns, not after the fight is over.
Survivability
Deaths / min
0.23 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Not a priority
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, farming leads at 50 of 100, built on 39.1 CS at 10 min and 411 gold a minute. Vision trails at 13, with 0.62 vision score a minute.
Among junglers
junglers with above-median vision score a minute win 55% of games; below it, 45%.
junglers with above-median epic monsters a game win 84% of games; below it, 31%.
junglers with fewer deaths a minute than the median win 74% of games; with more, 26%.