Playstyle
26 games
Playstyle radar
26 gamesCompared with Emerald top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
55
of 100
Damage
Damage per minute and share of the team's damage
64
of 100
Farming
CS pace, gold income and early-lane farm
35
of 100
Vision
Vision score, control wards and ward clears
27
of 100
Objectives
Epic monsters, objective damage and plates
60
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
65
of 100
What to work on
26 gamesFarmingStart here
CS / min
6.3 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Vision
Vision score / min
0.60 vs 0.79 typical
Put a ward down on every back and sweep the river before objectives.
Farming
CS at 10 min
64.6 vs 68.2 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Strengths
Epic monsters / game
1.5 vs 0.8
96 of 100 against top laners, and it matters: the better half of Emerald top laners wins 68% of games, the other half 32%.
Solo kills / game
4.0 vs 2.6
80 of 100 against top laners, and it matters: the better half of Emerald top laners wins 60% of games, the other half 41%.
Damage / min
941 vs 822
72 of 100 against top laners, and it matters: the better half of Emerald top laners wins 58% of games, the other half 40%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among top laners, survivability leads at 65 of 100, built on 0.18 deaths a minute and 9% time spent dead. Vision trails at 28, with 0.80 vision score a minute.
Among top laners
Emerald top laners with above-median CS a minute win 56% of games; below it, 42%.
In your wins 6.2, in your losses 5.5 · 16W 10L
Emerald top laners with above-median vision score a minute win 53% of games; below it, 46%.
In your wins 0.79, in your losses 0.83 · 16W 10L
Emerald top laners with above-median CS at 10 min win 53% of games; below it, 45%.
In your wins 48.9, in your losses 56.0 · 16W 10L