Playstyle
11 games
Playstyle radar
11 gamesCompared with Silver junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
32
of 100
Damage
Damage per minute and share of the team's damage
16
of 100
Farming
CS pace, gold income and early-lane farm
32
of 100
Vision
Vision score, control wards and ward clears
25
of 100
Objectives
Epic monsters, objective damage and plates
35
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
82
of 100
What to work on
11 gamesDamageStart here
Damage / min
449 vs 670 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
Gold / min
394 vs 436 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Vision
Vision score / min
0.61 vs 0.88 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Strengths
Time spent dead
6% vs 10%
90 of 100 against junglers, and it matters: the better half of Silver junglers wins 69% of games, the other half 30%.
Deaths / min
0.12 vs 0.19
84 of 100 against junglers, and it matters: the better half of Silver junglers wins 72% of games, the other half 26%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, survivability leads at 82 of 100, built on 6% time spent dead and 0.13 deaths a minute. Damage trails at 15, with 435 damage a minute.
Among junglers
Silver junglers with above-median damage a minute win 57% of games; below it, 41%.
Silver junglers with above-median gold a minute win 68% of games; below it, 31%.
Silver junglers with above-median vision score a minute win 54% of games; below it, 44%.