Playstyle radar
43 gamesCompared with Diamond junglers, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
55
of 100
Damage
Damage per minute and share of the team's damage
55
of 100
Farming
CS pace, gold income and early-lane farm
55
of 100
Vision
Vision score, control wards and ward clears
37
of 100
Objectives
Epic monsters, objective damage and plates
70
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
53
of 100
What to work on
43 gamesVisionStart here
Vision score / min
0.85 vs 0.93 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Strengths
Objective damage / min
1230 vs 930
91 of 100 against junglers, and it matters: the better half of Diamond junglers wins 77% of games, the other half 18%.
Turret plates / game
6.3 vs 4.2
85 of 100 against junglers, and it matters: the better half of Diamond junglers wins 76% of games, the other half 24%.
Kills / min
0.34 vs 0.26
78 of 100 against junglers, and it matters: the better half of Diamond junglers wins 62% of games, the other half 33%.
Identity
Objective Taker
Plays for dragons, towers and plates.
Among junglers, objectives leads at 72 of 100, built on 1072 objective damage a minute and 6.9 turret plates a game. Vision trails at 39, with 1.0 control wards a game.
Among junglers
Diamond junglers with above-median vision score a minute win 52% of games; below it, 43%.
In your wins 0.90, in your losses 0.88 · 25W 18L