Playstyle radar
35 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
26
of 100
Damage
Damage per minute and share of the team's damage
34
of 100
Farming
CS pace, gold income and early-lane farm
39
of 100
Vision
Vision score, control wards and ward clears
21
of 100
Objectives
Epic monsters, objective damage and plates
36
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
47
of 100
What to work on
35 gamesFarmingStart here
CS / min
6.9 vs 8.1 typical
Catch the side wave between fights instead of standing in the river.
Farming
Gold / min
436 vs 496 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Aggression
Kills / min
0.21 vs 0.29 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Strengths
CS at 10 min
5.4 vs 3.6
77 of 100 against Karthus players. Keep it; it is part of how the games get won.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 63 of 100, built on 20% team damage share and 714 damage a minute. Vision trails at 14, with 2.3 wards cleared a game.
Among junglers
Karthus junglers with above-median CS a minute win 68% of games; below it, 32%.
In your wins 7.0, in your losses 5.3 · 17W 18L
Karthus junglers with above-median gold a minute win 70% of games; below it, 29%.
In your wins 448, in your losses 369 · 17W 18L
Karthus junglers with above-median kills a minute win 64% of games; below it, 36%.
In your wins 0.23, in your losses 0.14 · 17W 18L