Playstyle radar
23 gamesCompared with Emerald junglers, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
65
of 100
Damage
Damage per minute and share of the team's damage
63
of 100
Farming
CS pace, gold income and early-lane farm
66
of 100
Vision
Vision score, control wards and ward clears
41
of 100
Objectives
Epic monsters, objective damage and plates
46
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
54
of 100
What to work on
23 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for Emerald Briar players. The strengths below are where the margin is widest.
Not a priority
Strengths
Turret plates / game
6.5 vs 3.5
96 of 100 against Emerald Briar players, and it matters: the better half of Briar junglers wins 75% of games, the other half 28%.
Gold / min
543 vs 489
90 of 100 against Emerald Briar players, and it matters: the better half of Briar junglers wins 70% of games, the other half 31%.
Kills / min
0.45 vs 0.34
86 of 100 against Emerald Briar players, and it matters: the better half of Briar junglers wins 66% of games, the other half 35%.
Identity
Duelist
Hunts solo kills and wins the 1v1.
Among junglers, aggression leads at 70 of 100, built on 0.37 kills a minute and 2.2 solo kills a game. Vision trails at 35, with 0.7 control wards a game. For a Briar player that is the expected shape: against other Briar players, vision sits near the median.
Among junglers