Playstyle radar
60 gamesCompared with Platinum top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
54
of 100
Damage
Damage per minute and share of the team's damage
71
of 100
Farming
CS pace, gold income and early-lane farm
51
of 100
Vision
Vision score, control wards and ward clears
37
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
23
of 100
What to work on
60 gamesFarmingStart here
CS at 10 min
47.3 vs 71.3 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Survivability
Deaths / min
0.25 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
13% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Strengths
Gold / min
475 vs 438
75 of 100 against Gwen players, and it matters: the better half of Gwen top laners wins 70% of games, the other half 31%.
Objective damage / min
654 vs 538
74 of 100 against Gwen players, and it matters: the better half of Gwen top laners wins 77% of games, the other half 24%.
Epic monsters / game
1.0 vs 0.7
72 of 100 against Gwen players, and it matters: the better half of Gwen top laners wins 71% of games, the other half 33%.
Identity
Carry
The team's damage runs through them.
Among top laners, damage leads at 73 of 100, built on 906 damage a minute and 24% team damage share. Survivability trails at 22, with 13% time spent dead.
Among top laners
Gwen top laners with above-median CS at 10 min win 55% of games; below it, 46%.
This season, in your wins 44.6, in your losses 47.2 · 29W 39L
Gwen top laners with fewer deaths a minute than the median win 69% of games; with more, 32%.
This season, in your wins 0.20, in your losses 0.27 · 29W 39L
Gwen top laners with less time spent dead than the median win 64% of games; with more, 37%.
This season, in your wins 10%, in your losses 14% · 29W 39L