Playstyle radar
60 gamesCompared with Master+ mid laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
55
of 100
Damage
Damage per minute and share of the team's damage
54
of 100
Farming
CS pace, gold income and early-lane farm
58
of 100
Vision
Vision score, control wards and ward clears
20
of 100
Objectives
Epic monsters, objective damage and plates
43
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
28
of 100
last 60season157 games
What to work on
60 gamesVisionStart here
Vision score / min
0.50 vs 0.73 typical
Put a ward down on every back and sweep the river before objectives.
Survivability
Time spent dead
12% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.23 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Strengths
Kill participation
48% vs 44%
72 of 100 against mid laners, and it matters: the better half of Master+ mid laners wins 54% of games, the other half 50%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, farming leads at 57 of 100, built on 443 gold a minute and 7.4 CS a minute. Vision trails at 20, with 0.56 vision score a minute.
Among mid laners
Master+ mid laners with above-median vision score a minute win 56% of games; below it, 48%.
This season, in your wins 0.59, in your losses 0.51 · 74W 83L
Master+ mid laners with less time spent dead than the median win 68% of games; with more, 36%.
This season, in your wins 11%, in your losses 14% · 74W 83L
Master+ mid laners with fewer deaths a minute than the median win 71% of games; with more, 33%.
This season, in your wins 0.20, in your losses 0.28 · 74W 83L