Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
53
of 100
Damage
Damage per minute and share of the duo's damage
59
of 100
Frontline
Damage soaked and mitigated for the duo
71
of 100
Utility
Healing and shielding for the duo
39
of 100
Control
Crowd control uptime and immobilizations
45
of 100
Mechanics
Skillshots landed and dodged
50
of 100
last 60season191 games
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
UtilityStart here
Ally heal + shield / min
35 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Utility
Heals + shields / min
35 vs 51 typical
Keep the heal for the moment the opponent commits.
Strengths
Damage mitigated / min
3941 vs 2642
78 of 100 against Arena players, and it matters: the better half of Arena players wins 49% of games, the other half 18%.
Identity
Juggernaut
Takes the hits and keeps swinging.
Among Arena players, frontline leads at 71 of 100, built on 3941 damage mitigated a minute and 12% damage taken share. Utility trails at 39, with 35 ally heal + shield a minute.
Among Arena players
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
This season, in your wins 157, in your losses 60 · 92W 99L
Arena players with above-median heals + shields a minute win 37% of games; below it, 32%.
This season, in your wins 157, in your losses 60 · 92W 99L